Reviews

Best Video Game Character Creators to Build Your Characters

Visualizing a character in a book series or tabletop game is all up to the imagination. Authors, readers, and players have an idea of how a character looks but they both may be entirely different from one another. No two will see a character the same, and that’s a good thing. As long as the author describes how they look, the reader forms a complete image in their head.

Yet, as authors ourselves, we like to see our characters come to life. To get a better picture of them, we turn to art and video games. Along with Talia’s original art of each character, making them in video games is a great way to take them from our imagination.

Whether you’re an author or a reader, here are some of our favorite video game character creators.

1. Elder Scrolls Online

Ruuda looking at nature

Elder Scrolls Online is a game where you’ll spend plenty of time with your character. The world is massive and you’ll spend hours adventuring across Tamriel so having a character you enjoy playing is key. Even more so, having one that is nice to look at is a bonus. The game is beautiful and provides so many customization options for your character.

From their height, build, muscles, and race, there is plenty to choose from. There are even accessories to go through and several hairstyles and colors to choose from. Though we’ll count off a few points for not having dwarf as a race but that’s more related to lore than a problem of the creator. For those who want to play a dwarf, as we do for our character Ruuda, we suggest making a dark elf and roleplaying them as a dwarf, or dwemer in Elder Scrolls lore.

Once you’re through with customizing your character, the next best thing is selecting their clothing. Which can be done an unlimited amount of times throughout the game.

2. Baldur’s Gate 3

Jade

Baldur’s Gate 3 is one of those games that just keeps giving. While the first two came with character creation, they were halted by the era in which they were released. Characters were little more than pixels on a screen, and while you could tell what class and race they were, it was difficult to make out finer details.

The technology of today allows for a wider range of character customization options. You’ll be able to build just about any book character you can imagine in the game — even more when it’s fully released. However, for those who want to make their character taller or smaller, you’re out of luck, at least for now. One day it would be nice to see drow women taller than drow men. One of our favorite additions is the ability to have two-toned hair. A great option for characters with wild hair such as Ruuda.

3. Solasta: Crown of the Magister

Jade, Taliesin, Ruuda, and Jasita

Solasta is what Dungeons & Dragons looks like when taken from a tabletop game to a video game. It’s a near exact adaptation and it works rather well. Its character creation is simple when compared to others but it’s no less worthy of being on our list. When you make a character, you choose their race and class, the class is the important part we’re focusing on here.

Classes come with their own clothing and weapons. So, if you are wanting to build an archer character from a book series you like, go for the ranger. Or perhaps you want to see what a thief may look like, select the rogue class to get a character with dual daggers and light armor. You can even give them a tattoo or face paint to hide their identity.

4. Elden Ring

Ruuda with dual hammers

You’ll spend a lot of time dying in Elden Ring, but its character builder is a worthy rival for stealing your time. It is one of the most dynamic creation systems we’ve come across. You can make characters any color you wish, which is great for making dark elves, dwarves, gnomes, and dragonborn-type characters. Everything is so in-depth, from your character’s hair to their eyes, nose, and mouth.

Choosing your starting class also gives you fun clothing and weapons. So, a mage will start with a staff and robes while a fighter will have armor and a weapon like a sword. Once you’re in the game properly, you can find several weapons and clothing to choose from to better equip and detail the specific character you are building. The one major downside is there isn’t a slider for height.

5. Kingdoms of Amalur: Re-reckoning

Ruuda

Kingdoms of Amalur is one of Dorian’s favorite games. Well before Thread of Souls was conceptualized, he made characters just for fun, never having one that was his own. That is until characters such as Ruuda, Taliesin, or Jasita came along. Now, in every game he’ll build a character from Thread of Souls. Kingdoms of Amalur was one of the first that comes to mind.

You can choose from race, skin tone, eye color, makeup, hairstyles, facial hair, and tattoos. From there, you’ll play a bit of the game to unlock class options. Classes are based on abilities and your choice of weapon rather than a specific class. You can also multiclass and choose to be a fighter and wizard if you wish. So, you can make a character who specializes in melee and magic.


We’ve got plenty of other video games to choose from as well! This is merely part one of the best video games to build your characters in. Stay tuned for part two!

TTRPGs

The One Ring Tabletop Game Review

The Hobbit is among one of our favorite books so when we heard Free League Publishing was making a Lord of the Rings tabletop game, we got excited. It’s like having the extended extended editions of all the movies in one, except you’re the Loremaster. The One Ring is as alive and vast as the world you see on screen and read on the page.

Right away the pages make it very clear that everyone around the table is part of telling the story. It isn’t just led by the Loremaster. Every player is there to be a part of the tale and make sure it’s a thrilling and memorable one.

It’s like in the great stories, Mr. Frodo. The ones that really mattered. Full of darkness and danger they were.

The Lord of the Rings

The One Ring comes with a core rule book, and a starter set. The rule book is worthy of J. R. R. Tolkien. It’s a massive 248-page tome stuffed with everything you need to start adventuring in Middle-Earth. It’s also a rather pretty book with a stunning cover and beautifully drawn art inside. Every page feels like diving into The Hobbit or Lord of the Rings paperbacks. It’s a grand adventure.

Once you’re through creating a character and learning how to play, you can dive right into a quest. The final few pages contain a thrilling adventure called The Star of the Mist. It’s a journey that fits right into the lore of the Lord of the Rings and is a great starting point for a fellowship. It’s got bandits, dwarves, a dwarven city—a mine— a ghost, and a mystery to solve.

Going on an Adventure

Each game is split into two phases: the adventure and the fellowship. The first involves scenes related to building the overall plot. These can be a tense social encounter or a fight. Whereas the second phase is what happens between each adventure. Characters have time to take for themselves to rest and relax.

The Dice

Free League enjoys using a d6 system and it’s featured in The One Ring as well. Though this time around, they’ve added a d12 to the mix. Characters have 18 skills they can use to overcome challenges and will use both d6—Success Die—and d12—Feat Die—to determine an outcome. The combined total of all the dice is compared to a target number (TN). If the rolled total is equal to or greater than the TN, the roll is a success; otherwise, it has failed.

Each Feat Die features a Gandalf rune (12) and the Eye of Sauron (11) rune. Gandalf’s rune is the greatest result you can get on a Feat Die and means you automatically succeed regardless of reaching or succeeding the TN. Whereas the Eye of Sauron icon is the worst result possible outcome, resulting in a zero on the Feat Die.

Being favored in a skill means you’re proficient in it. When using a skill, players roll one Feat die and a number of Success Dice equal to the Player-­hero’s skill rank. Only one Feat die is rolled if a Player-­hero is unskilled.

Your Calling

Instead of occupations or classes, The One Ring includes Callings. Callings are your character class and allow you to be as dextrous as Legolas, strong as Gimli, or wise and powerful as Galadriel. Callings range from Captain, Champion, Messenger, Scholar, Treasure Hunter, and Warden. Coupled with a Heroic Culture, this decides who you are in Middle-earth.

There are three Attributes in The One Ring: Strength, Heart, and Wits. Each score describes an adventurer’s physical, emotional, and mental capabilities. These are broken down to hit points, resisting spells, and the effects of dread.

Patrons

Along the way, the fellowship gains access to a patron. This sponsor is the one who provides them with quests, items, and information to push the plot forward. They also allow you to re-roll dice, summon them to your aid, or other circumstances that aid the fellowship. It’s a fun system that brings back familiar characters such as Balin, Bilbo, and Gandalf the Grey.


Like Tolkien, The One Ring is a beast of a tabletop book. The fantasy author made everything feel spectacular and worthwhile. From the novels to the compendiums and the movies, the world of Lord of the Rings is massive and exciting to see. The One Ring makes it that much more excited to jump into and explore.

Reviews, TTRPGs

Symbaroum: Thrilling adventure in a corrupted land – Review

They say untold treasure lies within the forest of Davokar. That and corrupted beasts and shadows of former adventurers. Be it you’re the one looking for an Explorer’s License, I’ll not keep you from your quest. The dark forest awaits. Good luck out there.

Symbaroum is a dark fantasy tabletop roleplaying game from Free League Publishing. It’s set in a world where adventurers venture into the vast forest known as Davokar and search for fortune and glory. Players build a character and party up with others to explore, solve mysteries, and make a name for themselves in this dangerous world.

It follows similar tabletop tropes. You build a character, choose attributes to see what you’re good and bad at, select your archetype, and venture out into the unknown. One major difference is its dice system. Instead of rolling a d20 and aiming for a high number, you’ll want to do the opposite.

Building a character comes down to choosing from three archetypes: mystic, hunter, and warrior. Each one is broken down into occupations, of which there are numerous. Occupations are your character’s background and can be wizards, rangers, knights, sorcerers, duelists, sellswords, and more. Altogether there are 15 occupations.

From there you’ll select attributes and each is linked to the roll of a d20. They are broken down into the following categories: accurate, cunning, discrete, persuasive, quick, strong, resolute, and vigilant. These are what you’ll focus on throughout each session.

Welcome to the Upside Down the D20

One of the most interesting features of Symbaroum is found in its d20 system. It’s built in such a way that you’ll need to roll low to succeed. It’s backward from other popular games out there.

Say for instance you want to pick a lock on a door and have a discreet of 13. You’d roll a discreet check versus the lock’s modifier of -3. The modifier subtracts 3 to your discreet attribute making it a total of 10 for this one moment. You would have to roll under 10 to successfully pick the lock.

This makes attacking targets rather more engaging as well. Each enemy and player character has a target defense that impacts the d20. To successfully hit a target, the roll has to be below the target value. Yet, armor and character abilities can affect the overall number as well. So, it’s not as simple as hitting that goal number sometimes.

Shadow and Corruption – Who turned out the lights?

Symbaroum utilizes shadows as a way to build tension and show the spread of corruption. Both work in tandem with one another and make for great role-play opportunities. Each character and creature in Symbaroum has a shadow cast by light. It’s when a creature has two shadows, people should begin to worry.

A creature with a second shadow is considered to be corrupted. This means, they have spent too much time in an area of heavy corruption, such as the forest of Davokar; they’ve messed with magic they should have stayed away from, or cast a spell. Once the corruption spreads too far, characters become supernatural beings and become part of the forest ecosystem.

The World

The lore is as vast as the forest you’ll be exploring. Corruption spread throughout the land and Queen Korinthia searched for a place for her and her people. She established the kingdom of Ambria but it is at constant war with surrounding barbarian tribes and the monsters of the forest.

Those who wish to earn a living are tasked with venturing into the forest to find treasure, fight back the hordes of monstrosities, and defend the kingdom against barbarian attacks. There’s quite a bit to do in Symbaroum and plenty of quests and sessions to build multiple campaigns around.


Symbaroum is a thrilling tabletop experience that is wildly different from other tabletop games around. It can be daunting to figure out at first, like any tabletop game, but is worth it. The d20 system is engaging and makes you think about what skills to use in order to succeed. The world is dark and full of horrific monsters and it’s built upon such wonderful lore.

There are several books available from the Player’s Guide, Core Rulebook, Starter Set, and Alberetor the Haunted Waste adventure. Free League also makes Forbidden Lands, another excellent tabletop game.

news
Thread of Souls

The Spool of Souls – ToS News for June 2022!

Happy June or Loreix in Theretos, the world of our fantasy book series Thread of Souls! Things are heating up and we’ve got several hot announcements for Thread of Souls as well!

Thread of Souls Summer book release

We are putting the final touches on a standalone Thread of Souls book releasing later this summer. It’s a compendium featuring fantasy monsters and creatures found within Thread of Souls. Many of which have yet to make an appearance in the series. While others may be familiar to fans. It contains original art from Talia and a short description of each creature. Look forward to its release near the end of summer.

Thread of Souls Book IV: Asunder

We are editing Part II of Asunder putting us about two-thirds of the way through the entire book. Once we’re finished editing, we’ll move on to Part III at the end of the month.

Animation

We can call ourselves animators now as we are working on animations! Here’s an early draft of Ruuda Drybarrel swinging her sword and hammer. Many more animations are on the way!

ARC Team

We are still adding to our growing ARC team! If you love fantasy and/or TTRPG’s, reach out to become a member of our team. You’ll get free copies of the books to enjoy as well as merch as a thank you for supporting our book launches.

That’s what we’ve got going on for June! So much is going on here at Thread of Souls land and we’re excited to share more in the future!


TTRPGs

How to Publish to DMs Guild

Tabletop games offer endless opportunities for creative freedom. You’re free to use official books from Wizards of the Coast to craft a campaign. One of the best sources of homebrew material can be found on Dungeon Master’s Guild, where you can buy and sell your homebrew content.

As authors, we have several published DMs Guild supplements ranging from new enemies, adventures, and NPCs. If you’ve got an idea and want to share it with other like-minded individuals, DMs Guild is the way to go. Once you’ve finished creating your document, publishing to the platform is the next step and here’s how to do so.

Publishing to DMs Guild

Once you’ve created your own account, head to the main Account page. Scroll down to find the fifth sub-category titled My Content. Select Enter New Community Created Title to get started publishing.

The next page you’ll see is the Publisher Hub. The first step is to select which platform you’ll publish your supplement on. There are four categories to choose from: DMs Guild, Fantasy Grounds, Dungeoncraft, and Dungeoncraft Fantasy Grounds. Unless you’re already familiar with the other three, we suggest starting with just DMs Guild.

Side Note: Fantasy Grounds is for a virtual tabletop platform and is a little more of a process to set up. As is Dungeoncraft. So stick with DMs Guild for now until you feel comfortable or work with the fine folks at Grim Press to have your projects post on Fantasy Grounds.

Title, Author, Artist, and Price

Type in the title of your DMs Guild. We suggest something attention-grabbing as it will help it stand out. From there, choose the author, artist, and number of pages. The author will be yourself, and you only need to enter an artist if you’ve had anything hand-drawn. After that, you’ll choose the number of pages in the supplement and then select the price. It’s a good idea to look at what others have charged to get a ballpark price and you can add or subtract as you see fit. WotC does take a percentage from each sale you make, just to keep in mind.

Description and Cover Image

The product page text is where you’ll describe what your DMs Guild supplement is about. This could be a few sentences or a paragraph with pictures. Highlighting features of your project is always good to include here. If it has new NPCs or monsters, put it here as well.

The cover image is what everyone will see when they go to view your project. It should be visually pleasing and not too busy. Give it a title and a cool cover and you’re good to go. A good cover inspiration is using an official D&D book cover as a guide.

Side Note: Make sure you have the rights to all pictures you use. There are free images available through DMs Guild if you are looking for some. Or you could Canva, the platform we use for all of our designs.

Categories: Theme, Setting, Edition

The next section is where you’ll choose specific categories for your supplement. You’ll find Storylines, Adventures, Core Rues, Character Options, Gear and Magic Items, and more. These are broken down into their own smaller categories and basically, help you determine what is in your supplement. It has everything from adventure tiers, race, backgrounds, items, adventure theme, and edition.

Automatic Previews

Previews are to showcase specific pages of your supplement. The flipbook is a smaller preview that flips like the pages of a book. While the PDF preview is larger and allows viewers to scroll through pages of your project.

Uploading Files

Once this section is complete, head back to the main Account page. Select the Upload/Update Files and find your DMs Guild title. Make sure it’s saved as a PDF and attach it to the drag and drop area. Select make public and it will be added to the DMs Guild database.


Storytelling

Character Prompt – Rune Layout

Creating a character is a difficult process. No matter if it’s for a book, ttrpg, video game, or LARP. You have to think about their past, present, and future and their goals, ambitions, and overall attitude. Developing a character is a fun and engaging process that requires a bit of brainstorming and critical thinking. We’ve talked about using prompts to create a story with tarot cards in a previous post. This time, we’re using runes to build a character by using the Runic V layout.

The Runic V Layout

  1. What influenced your character in the past?
    • The top left rune is Dagaz. It represents day, awakening, and new hope. The rune symbolizes discovering new insights, something unknown, or a fresh idea.
  2. What is influencing your character in the present?
    • The next rune, Kenaz, is associated with knowledge and the quest for truth. It is represented by learning one’s true and full potential.
  3. What is a future goal for your character?
    • Raidho represents the character’s personal journey. It symbolizes growth and movement towards control and rationality. The character may wish to learn who they are and who they want to become.
  4. How to achieve that goal?
    • Pertho symbolizes something hidden and is often represented by good omens, unexpected surprises, and forces of change. This could be a mysterious or dangerous challenge your character does not wish to take part in but must overcome in order to grow.
  5. What is your character’s attitude?
    • Jera is assocaited with patience, seasons, and waiting. To reach your goal will require time and understanding and you may not be ready to accept that. You’re character may be quick to take action or take their time.
  6. What problem stands in their way?
    • Mannaz is represented by humankind and humanity. Other associations include reflection, planning, analysis, and self potential. The struggle coud be caused by another person or even within yourself. The actions of another or your own could prevent you from reaching your goal.
  7. How to overcome the problem?
    • Algiz is represented by spirit guides, protection, divinity, and a teacher. It symbolizes going beyond yourself to connect with something spiritual or finding your higher self.

Storytelling

Slay a Dragon Day on World Book Day

Today we are celebrating two events at once. April 23 is both Slay a Dragon Day and World Book Day. Two things that are rather dear to our hearts for several reasons. As fantasy authors, we grew up with stories where heroes battled dragons. Many of which were actual dragons but slaying a dragon can also be a metaphor.

One of our favorite quotes is by fellow fantasy author, Neil Gaiman.

“Fairy tales are more than true: Not because they tell us that dragons exist, but because they tell us that dragons can be beaten.”

Slay a Dragon Day came about from a story where Saint Theodore Tiron slew a dragon. Legend has it Theodore came across a village where a dragon demanded sacrifice and treasure. After the village gave up its livestock and wealth, they turned to human sacrifice. When Saint Theodore witnessed this, he took a stand and tamed and killed the dragon. Thus the town was saved.

Digging deeper into this story, we learn it dates as far back as the mid-9th Century. Art at the Yılanlı Kilise shows three saints, Theodore, George, and Demetrius battling two snakes with separate heads.

The story represents the battle between good and evil and is a story as old as time really. Slay a Dragon Day is about overcoming challenges in your life. No matter how big or small.

Although, if you’re into slaying dragons and even befriending them or love books, our epic fantasy book series Thread of Souls is for you.

Bardic Inspiration

Bardic Inspiration: Haunting Songs for your D&D Session

Spooky music tracks to set the mood for chilling and ominous D&D sessions.

It’s the spooky season and we’ve got another Bardic Inspiration focused on creepy music for your TTRPG or D&D games. Our playlist is full of the best songs to play for eerie, haunting, or frightening situations. We’ve gone through some of our favorite tracks we use for our Thread of Souls game, to bring you the top spooky songs for your next session.


“Devils… Monsters…” is great to introduce a zombie horde or unsettling creature. Whether it be undead, demonic, or devilish, its fast-paced rhythm can be used just before the party stumbles across an eldritch nightmare. Then it starts chasing them through corridors, attempting to eat their brains.

“A thick fog rolls out from the dense gloomy woods. It crawls its way across the twisted bramble and tree roots, like severed hands reaching for their next victim.”

That’s the picture “What Once Was Lost” paints when we listen to it. It’s a dark song with an ominous undertone. A perfect track for moving through jungles or an overgrown cemetery.

“Dark Sanctuary” from Elder Scrolls Online is a great track for setting up a cult or ritual scene. Its chilling and echoing chants set the mood for a blood sacrifice or demonic summoning. It’s also quite long so you can build a scene around it quite nicely as well.

Skyrim’s “Into Darkness” is soft but sinister. Its dismal and ghastly chanting fit perfectly for traveling through a graveyard full of ghosts and ghouls.

“Opening” – Super Metroid

“Brinstar Red Soil”

Final Fantasy’s “Trail of Blood” is rather unsettling. We enjoy using it for setting the mood for psychological horror scenes. The ones where characters may be in a dream world or under the effects of a charm spell.

“Those Chosen by the Planet” sends shivers down our spines. Any mention of Sephiroth is enough to get creepy vibes. But this track from Final Fantasy VII is great for a villain monologue where they explain they were behind the murders and will now murder the entire party. Muhahaha!

The Witcher series is full of things that go bump in the night. The first time we met the three hags we were hooked but incredibly grossed out. “Ladies of the Woods” is mysterious as it is enchanting. It’s between the line of creepy and mystical and works well for scenes that may involve D&D hags, witches, or warlocks that may not be exactly what they claim to be.


Feywild
Bardic Inspiration, Storytelling, TTRPGs

Bardic Inspiration: Music for Fey and other Nature Themes

We list some of the best songs to use while you and your players explore Fey worlds


Dungeons & Dragons released its latest book, Wild Beyond the Witchlight. It’s all about the mysterious and wonderful plane known as the Feywild. While it may sound like a fantastical place to visit, it’s not all fairies and unicorns and not all of them are kind. There are also sinister creatures that fight over control of the Feywild and those who live there.

The Feywild

The Feywild is ruled by creatures called archfey; incredibly powerful spellcasters or tricksters who may be good or evil. It’s a land of enchantment, nature, and mystical creatures. You’ll find hags, giants, walking and talking trees and plants, pixies, rabbitfolk, and many other animals now able to speak.

So, what music would work best for a setting such as the Feywild? We’ve got a few of our favorites all on Spotify.

Feywild Music

“Deku Palace” is for those wild and crazy nights in the Feywild. It also works well as an introduction for characters getting there. Maybe they’re at a party that gets a bit out of hand and something pulls them there. Perhaps an archfey casts dancing magic upon the party and they are forced to dance to the beat, or it serves as the backdrop of a magnificent tree castle.

“Gruntilda’s Lair” from Banjo-Kazooie is all about the main antagonist, a witch/hag. As hags can be found in the Feywild it’s fitting for meeting a hag who may or may not be evil.

“Dalentarth” from Kingdoms of Amalur: Reckoning is practically made for the Feywild. The game is set in a world that is similar to the chaotic plane. It’s full of archfey, unique creatures, and magical artifacts that fit in nicely with any campaign set in the Feywild.

The entire soundtrack pairs nicely with the overall Feywild theme.

With that being the case, we also suggest “Alabastra”. It goes well with meeting mysterious people or entering a dark and spooky area such as a corrupted forest or hag’s lair.

“Faren’s Flier” from Guild Wars 2: Heart of Thorns is great for describing areas of the Feywild the party is about to visit. It can also make for a great backdrop to traveling.

Sticking with Guild Wars, “Auric Wilds” is one we use quite often for traversing dense jungles or overgrown ruins.

In related Dungeons & Dragons news, the “Future of D&D” panel at this year’s D&D Celebration revealed a look at what’s next for D&D. Mordenkainen Presents: Monsters of the Multiverse, is a collection of an assortment of art, stats, and upgraded information regarding monsters, creatures, and more. Mordenkainen Presents: Monsters of the Multiverse releases in January 2022.

D&D is also working on a brand new set releasing in 2024.

Hades
TTRPGs

How to Build a Homebrew Hades Dungeon in Dungeons & Dragons

We create a homebrew version of Hades in Dungeons & Dragons

Hades is a roguelike action dungeon crawler video game. You play Zagreus; son of Hades, who seeks to run away from Hell. It’s a game where you will die several times but each death allows you to learn grow and get better and faster. Along the way, Zag will gain the favor of his cousins on Mount Olympus to help him escape.

It honestly could be its own Dungeons & Dragons campaign guide. Theros is the closest official content available to craft your own Hades-style world. We’re going to take a look at that concept and build our own homebrew version of Hades you can play with friends or solo just like the game.

Plot

We need to start at the beginning; how does the game begin? What sets you on your quest? You could play it one of a million different ways but we’re going to present the main storyline to set the focus.

Instead of playing as Zag, you can play as a prisoner trapped in the Nine Hells. But how did you get there?

  1. You were killed on a quest and devils dragged your soul down to the Hells.
  2. You were sent here to retrieve an artifact or soul but ended up getting trapped yourself.
  3. You are a devil yourself; either a tiefling or some other fiend who seeks to explore the Material Plane.
  4. You’re a celestial who ended up there on a mission from your god but things didn’t end well.
  5. You are a traveler who slipped through a portal to the Nine Hells and are presented with a trial to get home.
  6. You heard about the escape room in the Nine Hells and just had to try it out.

No matter what it may be, you’re here now and the only way to escape is to make it through the gauntlet. The god of the Nine Hells, Asmodeus or Erebos sets up the challenge to prevent anyone from escaping so easily.

Generic Hero

If you want to play as Zagreus we recommend choosing a Gladiator from the official D&D ruleset.

Dungeons

As you escape from the Hells, you must pass through small dungeons or rooms. Each room contains several enemies, items, or NPCs to help you on your path. Exiting to the next room rewards the character with a blessing they can use to help them combat future encounters.

Enemies

There are several enemies in the game that you can pull right from D&D. Creatures such as the Erinyes are the first boss you come across. You can pull their stat block right from the Monster Manual and call it good.

Of course, some creatures may be too powerful for lower-level characters but there are some things you can do to balance out encounters. Taking the Erinyes for example, you can reduce the number of attacks they make if you’re character is low level.

It’s all about balance and knowing what creatures to throw at your characters. Though Hades is challenging there are difficulty settings you can mess with to make it less frustrating.

Other bosses include the Minotaur and Champion. As for the final boss, we recommend using the stats for a pit fiend. As for standard enemies we recommend using the following: Lemure, Manes, Dretch, imps, nightmare, shadow demons, succubus, and barbed devils. Basically, any creature that is considered a fiend.

Upgrades / Blessings

Blessings are a major mechanic of the video game and can be added into the D&D version in a couple of ways. Characters can gain access to blessings by completing one dungeon and moving on to the next.

Items. By glancing through the guidebook or online you can find a number of items to benefit your playstyle. They can be put into a random roll table and you’re good to go.

Spells/Abilities. Spells and abilities are another simple blessing system you can add to the game. Each room offers a chance to learn a different spell or skill that you can use to combat enemies.


That’s the groundwork for building a Hades-like encounter in D&D. We’re working on building a more detailed one for our homebrew game and will talk about it in greater detail when it’s complete.