You sit at a desk in a dimly lit classroom. The windows are covered by large tapestries depicting the various studies of the arcane: divination, protection, defense, potions, and the like. The smell of old tomes, incense, and ink fills the space.”
Suddenly, the tapestries snap open bringing harsh sunlight in the room. Other students shield their eyes at the change of scenery. A burst of magic erupts from the doorway and in strides the teacher. They wear a robe of pink with blue sigils and a matching pointed hat that hangs slightly askew. “Welcome to Magical Studies I, I am your professor. Turn to page 157 and we shall begin with how to summon a simple light spell.”
Magical academies, such as the Citadel in Thread of Souls, are all the rage in fantasy, right? As authors, we love sensory details but what does it sound like within an academy? Music is a great way to get ideas and inspiration. Imagine the above scene with the following tracks playing in the background.
Magical and mysterious is Eothas. It’s soft and soothing and is great for lore drops and providing details about locations, people, and items. At the Citadel, it’s a wonderful backdrop for sweeping shots detailing the school and its three spires of law, study, and research.
The Crystal’s Shimmer and the Wind’s Revelations is a mesmerizing track for showcasing wonderful magic. It’s light and full of wonder. A great backdrop for the crystalmancers of the Citadel as they learn and teach about the eight disciplines of magic.
How May I Serve You? is an eerie discordant track for untrusting moments. Magical academies are full of many interesting people and not all of them are to be trusted. Each and every person has their own agenda. The Citadel is home to powerful mages, without giving any spoilers, not all of them are as they seem.
Bonus Dragon Prince song. I See You pairs nicely with How May I Serve You?
Mages are scholarly and Cyrus, the Scholar fits nicely for a library.
Alabastra is for those moments when the students explore the restricted section. It’s way more fun to venture into an unauthorized zone. Forbidden is just an invitation for curious mages.
Death, healing, and natural order. The dogma of Lady Raven, Goddess of Death in Thread of Souls. She is featured heavily in the Spider Octology, our eight-book fantasy series, and is one of the many included Protector gods in our world.
Often depicted as a dark hooded and winged figure. She guards those that pass on and is actively opposed to necromancy, murder, and the perversion of death. Her Deathwalkers are an order of warriors that fight against the necromantic arts.
This Bardic Inspiration focuses on her. We chose music tracks that invoke a sense of mystery, darkness, the unknown, and themes of life and death.
The Sea of Ghosts
As the Goddess of Death, she ferries souls after they pass. Souls that do not cling to any god are welcome to stay with her in her realm of the Sable Mausoleum. Sea of Ghosts is a reverential track that brings to mind lingering souls, whether trapped or free to explore.
Reverie of the Netchimen
A lighter more free-feeling track perfect for a cleric or worshipper of Lady Raven. The cycle of life and death is one everyone experiences and this is a great fit for exploring the traversal between one and the other.
Mists of Morthal
Mists of Morthal plays when visiting sacred or hallowed ground related to Lady Raven. Whether it’s a temple devoted to her or a cemetery honoring the dead. It ebbs and flows between dark and moody to harmonious and soothing.
A Cold Wind Blows from Atmora
Soothing strings and a choir bring to mind peaceful moments. Life and death can bring peace and while having the title of Goddess of Death sounds sinister, it’s one of respect and hope. She doesn’t seek to reap souls, but rather help them find solace in the afterlife.
You’d think we have a massive crush on Elder Scrolls Online, and you’d be right. Its soundtrack is vast and these are just a few examples of songs fit for Lady Raven, Goddess of Death.
Here is our Lady Raven playlist you can use for your game.
Video games are as great an escape as reading a book. They let you become another character and play out an adventure. Games allow you to discover new lands, save the world, or go on a side quest. Very much like a fantasy book, you join along in the adventure to see what happens in the end.
And like a book series, games can have several in the series. That’s why we split our list of the best video games to design your character into two posts. Sequels are popular. Everyone wants more of what they enjoyed. It worked for Avengers, Narnia, Lord of the Rings, and it’s how we’re building Thread of Souls.
Pillars of Eternity II: Deadfirequickly became one of our favorite games. Inspired by Baldur’s Gate, you build a party of characters in an attempt to stop a god from wreaking on the world. You can make a party of five custom characters, each with their own voice and skill line. It’s another great example of a D&D party in video games. You can outfit characters with armor, weapons, and choose a color unique to them to make them stand out.
WWE is a big part of our lives and W2K22 is one of the best games when it comes to designing a character. From their looks, clothing, and attitude, the game offer plenty of options when it comes to design. You can choose any skin color, select from hundreds of outfits or clothes, and give your character a specific fighting style. It’s one of the most fu games we’ve found when it comes to building a character. Characters are restricted to how tall they can be. So if you play a shorter or taller race, you are limited to height.
8. Neverwinter – Free
Neverwinter’s character creator is the best choice for free games to choose from. It pulls directly from the lore and official D&D books, so those familiar with the mechanics should find it simple to build a character. If you have a drow paladin at the table, you can build them in Neverwinter and get them pretty close to how you imagine them.
9. Pathfinder: Wrath of the Righteous
Pathfinder: Wrath of the Righteous is robust. There are 25 classes and 12 races to choose from when you build a character. Classes have their own unique look — rangers wear a hood, paladins wear heavy armor — but you can change certain elements by giving them armor during the journey.
10. Dragon Age: Inquisition
Elves, humans, dwarves, and Qunari make up the characters you’ll be able to choose from in Dragon Age. While it isn’t a lot when compared to other games, it fits the lore of the world. One of our favorite things about the character customization options for Dragon Age is the clothing. There are so many outfits to find and equip in the game and you can customize the color and style of them as well. You can tailor outfits to fit the personality and skill of your specific character.
Seeing your character come to life in a video game can give them more life in your writing. Watching them move around the map or interact with objects and characters can give you new ideas in roleplaying them at the table. Give it a thought the next time you sit down to play.
Visualizing a character in a book series or tabletop game is all up to the imagination. Authors, readers, and players have an idea of how a character looks but they both may be entirely different from one another. No two will see a character the same, and that’s a good thing. As long as the author describes how they look, the reader forms a complete image in their head.
Yet, as authors ourselves, we like to see our characters come to life. To get a better picture of them, we turn to art and video games. Along with Talia’s original art of each character, making them in video games is a great way to take them from our imagination.
Whether you’re an author or a reader, here are some of our favorite video game character creators.
1. Elder Scrolls Online
Elder Scrolls Online is a game where you’ll spend plenty of time with your character. The world is massive and you’ll spend hours adventuring across Tamriel so having a character you enjoy playing is key. Even more so, having one that is nice to look at is a bonus. The game is beautiful and provides so many customization options for your character.
From their height, build, muscles, and race, there is plenty to choose from. There are even accessories to go through and several hairstyles and colors to choose from. Though we’ll count off a few points for not having dwarf as a race but that’s more related to lore than a problem of the creator. For those who want to play a dwarf, as we do for our character Ruuda, we suggest making a dark elf and roleplaying them as a dwarf, or dwemer in Elder Scrolls lore.
Once you’re through with customizing your character, the next best thing is selecting their clothing. Which can be done an unlimited amount of times throughout the game.
2. Baldur’s Gate 3
Baldur’s Gate 3 is one of those games that just keeps giving. While the first two came with character creation, they were halted by the era in which they were released. Characters were little more than pixels on a screen, and while you could tell what class and race they were, it was difficult to make out finer details.
The technology of today allows for a wider range of character customization options. You’ll be able to build just about any book character you can imagine in the game — even more when it’s fully released. However, for those who want to make their character taller or smaller, you’re out of luck, at least for now. One day it would be nice to see drow women taller than drow men. Getting the lackluster part out of the way, one of our favorite additions is the ability to have two-toned hair. A great option for characters with wild hair such as Ruuda.
3. Solasta: Crown of the Magister
Solasta is what Dungeons & Dragons looks like when taken from a tabletop game to a video game. It’s a near exact adaptation and it works rather well. Its character creation is simple when compared to others but it’s no less worthy of being on our list. When you make a character, you choose their race and class, the class is the important part we’re focusing on here.
Classes come with their own clothing and weapons. So, if you are wanting to build an archer character from a book series you like, go for the ranger. Or perhaps you want to see what a thief may look like, select the rogue class to get a character with dual daggers and light armor. You can even give them a tattoo or face paint to hide their identity.
4. Elden Ring
You’ll spend a lot of time dying in Elden Ring, but its character builder is a worthy rival for stealing your time. It is one of the most dynamic creation systems we’ve come across. You can make characters any color you wish, which is great for making dark elves, dwarves, gnomes, and dragonborn-type characters. Everything is so in-depth, from your character’s hair to their eyes, nose, and mouth.
Choosing your starting class also gives you fun clothing and weapons. So, a mage will start with a staff and robes while a fighter will have armor and a weapon like a sword. Once you’re in the game properly, you can find several weapons and clothing to choose from to better equip and detail the specific character you are building. The one major downside is there isn’t a slider for height.
5. Kingdoms of Amalur: Re-reckoning
Kingdoms of Amalur is one of Dorian’s favorite games. Well before Thread of Soulswas conceptualized, he made characters just for fun, never having one that was his own. That is until characters such as Ruuda, Taliesin, or Jasita came along. Now, in every game he’ll build a character from Thread of Souls. Kingdoms of Amalur was one of the first that comes to mind.
You can choose from race, skin tone, eye color, makeup, hairstyles, facial hair, and tattoos. From there, you’ll play a bit of the game to unlock class options. Classes are based on abilities and your choice of weapon rather than a specific class. You can also multiclass and choose to be a fighter and wizard if you wish. So, you can make a character who specializes in melee and magic.
We’ve got plenty of other video games to choose from as well! This is merely part one of the best video games to build your characters in. Stay tuned for part two!
The Hobbit is among one of our favorite books so when we heard Free League Publishing was making a Lord of the Rings tabletop game, we got excited. It’s like having the extended extended editions of all the movies in one, except you’re the Loremaster. The One Ring is as alive and vast as the world you see on screen and read on the page.
Right away the pages make it very clear that everyone around the table is part of telling the story. It isn’t just led by the Loremaster. Every player is there to be a part of the tale and make sure it’s a thrilling and memorable one.
It’s like in the great stories, Mr. Frodo. The ones that really mattered. Full of darkness and danger they were.
The Lord of the Rings
The One Ring comes with a core rule book, and a starter set. The rule book is worthy of J. R. R. Tolkien. It’s a massive 248-page tome stuffed with everything you need to start adventuring in Middle-Earth. It’s also a rather pretty book with a stunning cover and beautifully drawn art inside. Every page feels like diving into The Hobbit or Lord of the Rings paperbacks. It’s a grand adventure.
Once you’re through creating a character and learning how to play, you can dive right into a quest. The final few pages contain a thrilling adventure called The Star of the Mist. It’s a journey that fits right into the lore of the Lord of the Rings and is a great starting point for a fellowship. It’s got bandits, dwarves, a dwarven city—a mine— a ghost, and a mystery to solve.
Going on an Adventure
Each game is split into two phases: the adventure and the fellowship. The first involves scenes related to building the overall plot. These can be a tense social encounter or a fight. Whereas the second phase is what happens between each adventure. Characters have time to take for themselves to rest and relax.
Free League enjoys using a d6 system and it’s featured in The One Ring as well. Though this time around, they’ve added a d12 to the mix. Characters have 18 skills they can use to overcome challenges and will use both d6—Success Die—and d12—Feat Die—to determine an outcome. The combined total of all the dice is compared to a target number (TN). If the rolled total is equal to or greater than the TN, the roll is a success; otherwise, it has failed.
Each Feat Die features a Gandalf rune (12) and the Eye of Sauron (11) rune. Gandalf’s rune is the greatest result you can get on a Feat Die and means you automatically succeed regardless of reaching or succeeding the TN. Whereas the Eye of Sauron icon is the worst result possible outcome, resulting in a zero on the Feat Die.
Being favored in a skill means you’re proficient in it. When using a skill, players roll one Feat die and a number of Success Dice equal to the Player-hero’s skill rank. Only one Feat die is rolled if a Player-hero is unskilled.
Instead of occupations or classes, The One Ring includes Callings. Callings are your character class and allow you to be as dextrous as Legolas, strong as Gimli, or wise and powerful as Galadriel. Callings range from Captain, Champion, Messenger, Scholar, Treasure Hunter, and Warden. Coupled with a Heroic Culture, this decides who you are in Middle-earth.
There are three Attributes in The One Ring: Strength, Heart, and Wits. Each score describes an adventurer’s physical, emotional, and mental capabilities. These are broken down to hit points, resisting spells, and the effects of dread.
Along the way, the fellowship gains access to a patron. This sponsor is the one who provides them with quests, items, and information to push the plot forward. They also allow you to re-roll dice, summon them to your aid, or other circumstances that aid the fellowship. It’s a fun system that brings back familiar characters such as Balin, Bilbo, and Gandalf the Grey.
Like Tolkien, The One Ring is a beast of a tabletop book. The fantasy author made everything feel spectacular and worthwhile. From the novels to the compendiums and the movies, the world of Lord of the Rings is massive and exciting to see. The One Ring makes it that much more excited to jump into and explore.
They say untold treasure lies within the forest of Davokar. That and corrupted beasts and shadows of former adventurers. Be it you’re the one looking for an Explorer’s License, I’ll not keep you from your quest. The dark forest awaits. Good luck out there.
Symbaroum is a dark fantasy tabletop roleplaying game from Free League Publishing. It’s set in a world where adventurers venture into the vast forest known as Davokar and search for fortune and glory. Players build a character and party up with others to explore, solve mysteries, and make a name for themselves in this dangerous world.
It follows similar tabletop tropes. You build a character, choose attributes to see what you’re good and bad at, select your archetype, and venture out into the unknown. One major difference is its dice system. Instead of rolling a d20 and aiming for a high number, you’ll want to do the opposite.
Building a character comes down to choosing from three archetypes: mystic, hunter, and warrior. Each one is broken down into occupations, of which there are numerous. Occupations are your character’s background and can be wizards, rangers, knights, sorcerers, duelists, sellswords, and more. Altogether there are 15 occupations.
From there you’ll select attributes and each is linked to the roll of a d20. They are broken down into the following categories: accurate, cunning, discrete, persuasive, quick, strong, resolute, and vigilant. These are what you’ll focus on throughout each session.
Welcome to the Upside Down –the D20
One of the most interesting features of Symbaroum is found in its d20 system. It’s built in such a way that you’ll need to roll low to succeed. It’s backward from other popular games out there.
Say for instance you want to pick a lock on a door and have a discreet of 13. You’d roll a discreet check versus the lock’s modifier of -3. The modifier subtracts 3 to your discreet attribute making it a total of 10 for this one moment. You would have to roll under 10 to successfully pick the lock.
This makes attacking targets rather more engaging as well. Each enemy and player character has a target defense that impacts the d20. To successfully hit a target, the roll has to be below the target value. Yet, armor and character abilities can affect the overall number as well. So, it’s not as simple as hitting that goal number sometimes.
Shadow and Corruption – Who turned out the lights?
Symbaroum utilizes shadows as a way to build tension and show the spread of corruption. Both work in tandem with one another and make for great role-play opportunities. Each character and creature in Symbaroum has a shadow cast by light. It’s when a creature has two shadows, people should begin to worry.
A creature with a second shadow is considered to be corrupted. This means, they have spent too much time in an area of heavy corruption, such as the forest of Davokar; they’ve messed with magic they should have stayed away from, or cast a spell. Once the corruption spreads too far, characters become supernatural beings and become part of the forest ecosystem.
The lore is as vast as the forest you’ll be exploring. Corruption spread throughout the land and Queen Korinthia searched for a place for her and her people. She established the kingdom of Ambria but it is at constant war with surrounding barbarian tribes and the monsters of the forest.
Those who wish to earn a living are tasked with venturing into the forest to find treasure, fight back the hordes of monstrosities, and defend the kingdom against barbarian attacks. There’s quite a bit to do in Symbaroum and plenty of quests and sessions to build multiple campaigns around.
Symbaroum is a thrilling tabletop experience that is wildly different from other tabletop games around. It can be daunting to figure out at first, like any tabletop game, but is worth it. The d20 system is engaging and makes you think about what skills to use in order to succeed. The world is dark and full of horrific monsters and it’s built upon such wonderful lore.
There are several books available from the Player’s Guide, Core Rulebook, Starter Set, and Alberetor the Haunted Waste adventure. Free League also makes Forbidden Lands, another excellent tabletop game.
Happy June or Loreix in Theretos, the world of our fantasy book series Thread of Souls! Things are heating up and we’ve got several hot announcements for Thread of Souls as well!
Thread of Souls Summer book release
We are putting the final touches on a standalone Thread of Souls book releasing later this summer. It’s a compendium featuring fantasy monsters and creatures found within Thread of Souls. Many of which have yet to make an appearance in the series. While others may be familiar to fans. It contains original art from Talia and a short description of each creature. Look forward to its release near the end of summer.
Thread of Souls Book IV: Asunder
We are editing Part II of Asunder putting us about two-thirds of the way through the entire book. Once we’re finished editing, we’ll move on to Part III at the end of the month.
We can call ourselves animators now as we are working on animations! Here’s an early draft of Ruuda Drybarrel swinging her sword and hammer. Many more animations are on the way!
We are still adding to our growing ARC team! If you love fantasy and/or TTRPG’s, reach out to become a member of our team. You’ll get free copies of the books to enjoy as well as merch as a thank you for supporting our book launches.
That’s what we’ve got going on for June! So much is going on here at Thread of Souls land and we’re excited to share more in the future!
Tabletop games such as Dungeons & Dragons offer endless opportunities for creative freedom. You’re free to use official books from Wizards of the Coast to craft a campaign or in the case of our epic fantasy book series Thread of Souls, make your world entirely homebrew. One of the best sources of homebrew material can be found on Dungeon Master’s Guild, where you can buy and sell your homebrew content.
As authors, we have several published DMs Guild supplements ranging from new enemies, adventures, and NPCs. If you’ve got an idea and want to share it with other like-minded individuals, DMs Guild is the way to go. Once you’ve finished creating your document, publishing to the platform is the next step and here’s how to do so.
Publishing to DMs Guild
Once you’ve created your own account, head to the main Account page. Scroll down to find the fifth sub-category titled My Content. Select Enter New Community Created Title to get started publishing.
The next page you’ll see is the Publisher Hub. The first step is to select which platform you’ll publish your supplement on. There are four categories to choose from: DMs Guild, Fantasy Grounds, Dungeoncraft, and Dungeoncraft Fantasy Grounds. Unless you’re already familiar with the other three, we suggest starting with just DMs Guild.
Side Note: Fantasy Grounds is for a virtual tabletop platform and is a little more of a process to set up. As is Dungeoncraft. So stick with DMs Guild for now until you feel comfortable or work with the fine folks at Grim Press to have your projects post on Fantasy Grounds.
Title, Author, Artist, and Price
Type in the title of your DMs Guild. We suggest something attention-grabbing as it will help it stand out. From there, choose the author, artist, and number of pages. The author will be yourself, and you only need to enter an artist if you’ve had anything hand-drawn. After that, you’ll choose the number of pages in the supplement and then select the price. It’s a good idea to look at what others have charged to get a ballpark price and you can add or subtract as you see fit. WotC does take a percentage from each sale you make, just to keep in mind.
Description and Cover Image
The product page text is where you’ll describe what your DMs Guild supplement is about. This could be a few sentences or a paragraph with pictures. Highlighting features of your project is always good to include here. If it has new NPCs or monsters, put it here as well.
The cover image is what everyone will see when they go to view your project. It should be visually pleasing and not too busy. Give it a title and a cool cover and you’re good to go. A good cover inspiration is using an official D&D book cover as a guide.
Side Note: Make sure you have the rights to all pictures you use. There are free images available through DMs Guild if you are looking for some. Or you could Canva, the platform we use for all of our designs.
Categories: Theme, Setting, Edition
The next section is where you’ll choose specific categories for your supplement. You’ll find Storylines, Adventures, Core Rues, Character Options, Gear and Magic Items, and more. These are broken down into their own smaller categories and basically, help you determine what is in your supplement. It has everything from adventure tiers, race, backgrounds, items, adventure theme, and edition.
Previews are to showcase specific pages of your supplement. The flipbook is a smaller preview that flips like the pages of a book. While the PDF preview is larger and allows viewers to scroll through pages of your project.
Once this section is complete, head back to the main Account page. Select the Upload/Update Files and find your DMs Guild title. Make sure it’s saved as a PDF and attach it to the drag and drop area. Select make public and it will be added to the DMs Guild database.
Creating a character is a difficult process. No matter if it’s for a book, ttrpg, video game, or LARP. You have to think about their past, present, and future and their goals, ambitions, and overall attitude. Developing a character is a fun and engaging process that requires a bit of brainstorming and critical thinking. We’ve talked about using prompts to create a story with tarot cards in a previous post. This time, we’re using runes to build a character by using the Runic V layout.
The Runic V Layout
What influenced your character in the past?
The top left rune is Dagaz. It represents day, awakening, and new hope. The rune symbolizes discovering new insights, something unknown, or a fresh idea.
What is influencing your character in the present?
The next rune, Kenaz, is associated with knowledge and the quest for truth. It is represented by learning one’s true and full potential.
What is a future goal for your character?
Raidho represents the character’s personal journey. It symbolizes growth and movement towards control and rationality. The character may wish to learn who they are and who they want to become.
How to achieve that goal?
Pertho symbolizes something hidden and is often represented by good omens, unexpected surprises, and forces of change. This could be a mysterious or dangerous challenge your character does not wish to take part in but must overcome in order to grow.
What is your character’s attitude?
Jera is assocaited with patience, seasons, and waiting. To reach your goal will require time and understanding and you may not be ready to accept that. You’re character may be quick to take action or take their time.
What problem stands in their way?
Mannaz is represented by humankind and humanity. Other associations include reflection, planning, analysis, and self potential. The struggle coud be caused by another person or even within yourself. The actions of another or your own could prevent you from reaching your goal.
How to overcome the problem?
Algiz is represented by spirit guides, protection, divinity, and a teacher. It symbolizes going beyond yourself to connect with something spiritual or finding your higher self.
Today we are celebrating two events at once. April 23 is both Slay a Dragon Day and World Book Day. Two things that are rather dear to our hearts for several reasons. As fantasy authors, we grew up with stories where heroes battled dragons. Many of which were actual dragons but slaying a dragon can also be a metaphor.
One of our favorite quotes is by fellow fantasy author, Neil Gaiman.
“Fairy tales are more than true: Not because they tell us that dragons exist, but because they tell us that dragons can be beaten.”
Slay a Dragon Day came about from a story where Saint Theodore Tiron slew a dragon. Legend has it Theodore came across a village where a dragon demanded sacrifice and treasure. After the village gave up its livestock and wealth, they turned to human sacrifice. When Saint Theodore witnessed this, he took a stand and tamed and killed the dragon. Thus the town was saved.
Digging deeper into this story, we learn it dates as far back as the mid-9th Century. Art at the Yılanlı Kilise shows three saints, Theodore, George, and Demetrius battling two snakes with separate heads.
The story represents the battle between good and evil and is a story as old as time really. Slay a Dragon Day is about overcoming challenges in your life. No matter how big or small.
Although, if you’re into slaying dragons and even befriending them or love books, our epic fantasy book series Thread of Souls is for you.