Misc Posts, The Spool of Souls: Updates & News

“Days of Tales” Interview with TheLionKnight42


The second annual “Days of Tales” is coming to Twitch. We were a part of the stream last year, and though we won’t be playing this year, we again are donating copies of our Thread of Souls books to this cause. In anticipation for the upcoming TTRPG event on March 24 – 26th, we reached out to the creator of “Days of Tales”, known across the web as TheLionKnight42, to talk about what to expect.

“Days of Tales” was wonderful fun last year, it’s so exciting to see it make a return! What has inspired you to do this event?

Ha! There are so many answers to that one. If I had to keep it simple, the fact is that the first event did so amazingly well, and was such a huge tool for both supporting an amazing cause in the National Network of Abortion Funds, and for forging so many new relationships between some really great people in the community. I loved seeing everyone get to meet each other and come together to tell these amazing stories while also providing an opportunity to fight back against something absolutely awful that was going on.

It’s also no secret that I was dealing with a lot during the first event. I was still fairly new to the community and just sort of threw myself into this major event, and I lost my father just before we kicked off the weekend. The event was such a big bonding experience between us, and it made him so happy to know so many people wanted to come together for such a great cause, so for me, the hope is that we can run these events at least a few times every year.

We see the charity this year is NAMI, the National Alliance on Mental Illness. This is a wonderful cause, is there any more you can tell us about it?

NAMI is awesome! We try really hard to vet charities before we raise money for them, and everyone had such great things to say about NAMI. So many people struggle with mental illness and we as a society only really recognize so much of it on a day to day basis, and it can lead to a lot of misconceptions or a lack of respect for those struggles. NAMI does so much work to provide support for people who otherwise might be overlooked, and who don’t necessarily get the tools that they need to deal with the struggles that are both inherent to mental illness and those that arise as a result of a lack of understanding or respect that exists in the day to day. 

Educational programs that help with families and educators so that they can better understand the issues, advocacy for people struggling and for smaller groups that fight in endless uphill battles to ensure support and programs, emotional support, and events meant to raise public awareness. These are all such important tools, and NAMI focuses on all of these things. By ensuring that people get financial, emotional, and engaged support and by providing the opportunity for people to get a better understanding of what these issues that people with mental illness look like, NAMI just really does such an amazing job.

 What are some of the games we can look forward to at this year’s event?

Oh we’ve got some great games lined up this time around! From big book games like Vampire from Renegade Studios (World of Darkness) and Pathfinder 2e from Paizo, to an amazing PBTA game called Thirsty Sword Lesbians by April Kit Walsh and Mutants & Masterminds from Stephen Kenson and Green Ronin Publishing, to smaller (but still amazing) games like Eat Trash, Do Crime by ThoughtPunks and When The End Comes by Sandra Catharin, we’re really excited to be hitting all points on the spectrum of games.

We’ve got a really cool japanese TTRPG that hasn’t had an official translation yet called Dracurouge where you play as vampire knights in a time when the sun has been blotted out, and the players struggle with finding passion and positive emotion to stave off their thirst, lest they become monsters. There’s so much room to explore there, and really all of our games are going to provide some really interesting spaces to explore, some emotional, some ridiculous, but all compelling and, most importantly, fun!

It’s really exciting to have such a wide sweep of games, especially at a time when people are looking for alternatives to the Big One, and it’s a great opportunity to give people a look at some of the other fantastic games that exist out there.

Last year’s event had many wonderful creators and players within the TTRPG space. Do you know of any that will be joining this year, or is it too early?

There’s just so many incredible people along for the ride! We’re really excited to be working with Amber (Thespacejamber on Twitter). They were a huge part of pulling off our first Days of Tales, helping us find the National Network of Abortion Funds, helping us figure out how to reach out to people and how to set up the call sheet. Unfortunately they weren’t able to join us for any of the games and I’m really just so glad to get the opportunity to have them with us, so they can hang out and have a good time with a wonderful game from an amazing GM in Justina (JustinaRevolution on Twitter)!

We’ve got Rev from ThoughtPunks who is running the game he wrote, Eat Trash, Do Crime, which is a completely unhinged game of anarchist raccoons and the crimes they commit to amass their shinies and fill their bellies! Rev does some amazing stuff, and it’s always so much fun, so I can’t wait to see that one in action!

You’ll also get to see a bunch of other familiar faces from a lot of our weekly games as well, both as players and Taleslingers (our term for GMs), as well as a number of people coming in from other studios for the cause, all of whom I am beyond excited to get the chance to produce for and host.

 Is there anything else you’d like to share about “Days of Tales 2”?

Alongside the games we’ll be running across the weekend, we’ve also got three panels across the weekend, one each day. We did one for our first event and it went so well that I really wanted to expand. I thought this could be a really great opportunity to provide some space to different groups and concepts that exist within the community that everyone could do with more of, while also providing insight and tools for more than just the TTRPG setting, but things you can utilize in your day to day life as well.

On Friday we have a panel that focuses on Disabled Experiences in Gaming and Accessibility, hosted by Esther, a game designer and the Storyteller for Chromythica (dungeonminister on twitter), which will offer some really wonderful people with an opportunity to share what they’ve gone through and ways that we as the community at large can provide more accessibility, understanding, and support so that TTRPGs can continue to be for everyone. It’s a great panel to kick off the panels for the weekend, and from what I know of the plans for it, there’s going to be a great deal of information and insight laid out that I can’t wait for people to check out!

Saturday we have a panel on Burnout hosted by Julian of Everyday Superhero Podcast (ESHerocast on Twitter). Burnout is such a huge, wide sweeping thing and can take so many different forms, and it’s something that, even if it gets brought up often, doesn’t usually include suggestions or tips on how to combat it, or resolve it. The hope is that this panel will provide a number of tools and concepts that can be put to use in order to better understand, deal with, and avoid burnout where possible. 

And on Sunday we have a BIPOC Experiences in Gaming panel, Hosted by RPG Scholar and Pop Culture Historian Stefan Huddleston (UmbralKnightX on Twitter) which will delve into a lot of the underlying issues that are still rampant in the TTRPG community, offer insight on how some of these problematic concepts came to be, and how we can go about working on removing these issues as we grow together to provide better, safer, and more comfortable experiences for everyone, along with providing their own experiences at tables, what leads them to the stories they tell and characters they play, and why it’s so important to be cognizant of those experiences and voices.

All in all we’ve got a really fantastic crew of people along with us for these panels, and judging from what I know of the plans, they are absolutely cannot miss.

We’ve also got some really great giveaways that we’ll be running through the event, dice and dice trays from Phoenix Dice (phoenixdice on Twitter), a really neat dice box from The Shady Sail (TheShadySail on Twitter), custom art from both our in studio artist Miss Moon & Andy from LostHavenArt (LostHavenArt on Twitter), a bunch of stuff courtesy of Steve Jackson Games, A number of things from Thought Punks library, including a bunch of their games and even the opportunity to have Rev run a game for you and your friends, and of course, your book series as well! 

It’s another example of how amazing the community is and how everyone comes together for these opportunities to show love and support in a way that will always warm my heart. Days of Tales 2 runs March 24th through the 26th, from Noon to Midnight EST all three days, and even if you can’t donate at all, sharing the info and showing up to voice support in the chat means the world to us all. I can’t wait for the event, the taleslingers and casts are super pumped, and we hope y’all are too!


You can watch the “Days of Tales” stream on Twitch from March 24th – 26th 12pm-12am EST.

You can learn more about TheLionKnight42 through his page!


Character Tips, Writing Tips

How to Roleplay a Ranger

Rangers are versatile members of any party. They can lead a group through dangerous wilderness without getting lost, track a wild beast or missing person in diverse environments, and are capable of wielding a multitude of weapons. They’re hired by travelers as guides and make excellent bounty hunters and monster slayers when the time calls for it. They’re also quite passionate and considerate of nature and the flora and fauna that live among it.

If you’re playing or writing a ranger, we’ve got some tips on how to get in their head. Dorian has played a ranger for six years and understands them quite well. Having done so for such a long time, or course, not all rangers are the same. So, for those looking to play or create a ranger, here’s what you need to know.

Roleplaying a Ranger

Playing a ranger comes down to a few key factors. No matter if you’re using the most popular TTRPG in the world, Pathfinder, Forbidden Lands, or Lord of the Rings, rangers have several things in common. Focus on the following traits when you create a ranger to improve your roleplay and writing.

Ranger traits

  • Rangers are fierce protectors of nature. They work to safeguard all that is natural in the world.
  • Rangers know their plants. They can tell the party if a plant is deadly, poisonous, edible, or has healing properties. If they don’t know, they work to do so.
  • Rangers are kind to animals. As protectors of nature, they work to understand creatures of the world, even the dangerous ones. If it comes down to a fight with a beast, they may instead choose to scare away the creature instead of killing it. Rangers are also known to have animal companions.
  • Rangers always seek to understand. Rangers tend to stick to the wilds or live away from cities. This can make them curious about the world. Going to a large urban area can seem outlandish to them but with every place they visit, they seek knowledge first. Knowing more about a place, person, or creature is highly beneficial.
  • Rangers can be difficult at first. Like nature, rangers tend to be guarded and may appear off-putting at first. Once they get to know a person, they warm up easily to them and let their guards drop.
  • Rangers are masters of weapons. There is a reason rangers are known as masters of the hunt. Not for their hunting skills, but their ability to wield and master just about every weapon created.

Famous Rangers

As writers, we find inspiration in nearly everything we come across. So, we thought to help with your roleplay, we should introduce you to a few popular rangers from movies and video games.

  • Geralt of Rivia. Geralt is a Witcher, which is a fancy way of saying ranger. He hunts monsters, uses herbs to make potions and poisons, and is proficient in knowing creatures, tracking, and fighting. He’s gruff and blunt but has a kind heart and is always willing to help those in need.
  • Aragorn. Aragorn from Lord of the Rings is one of the best examples of a ranger we can think of. While known as a Ranger of the North, the title referred to a wandering people who protected the land but sought to remain a secret from others. This gave them a reputation for being distrustful, harsh, and dangerous. While Aragorn can appear quite harsh, he’s kind to everyone he meets once he learns more about them. He also has several animal companions during his journey. Brego is with him in The Two Towers and The Return of the King. While Bill the pony accompanies him in The Fellowship of the Ring.
  • Ruuda Drybarrel. Self-plug. Ruuda’s backstory in our fantasy book series Thread of Souls focuses on her interaction with a group or rangers. She was trained by Deep Stalker ranger Nier Shadowsnare but was not blessed to be a Deep Stalker herself. The Deep Staker rangers are protectors of the Deep Hollows and work to ensure safe passage for travelers on the roads, protect creatures, and are hired out when needed for specific jobs. Ruuda’s history with the rangers could play a larger part in her story, but you’ll have to read and find out.

The Spool of Souls: Updates & News

Spool of Souls – News of February 2023

Happy February! A bit late on the draw this month, but we have our Spool of Souls monthly update on what we are currently working on, and our new releases.

Upcoming Book Releases

After a big delay due to an injury, we finally have a date in mind for the publication of the promised lore book “Jade’s Alphabet of Animals”! We’ll be sending it out to ARC readers in March, with publication in April. It will be our first picture book, and will give whimsical insight into lore for Thread of Souls. If you are interested in being on our early reader ARC team, please reach out!

Podcast

We’ve mentioned before that we will be launching a behind-the-scenes podcasts that talks about the creation of the books. That was supposed to launch this week, but we’ve had a few setbacks just with our own scheduling. Life gets hectic. We hope to have it going later this month, and it should be available the same place as our newly released soundtrack.

Merchandise

Our Corventos map blanket is here! It is so beautiful! We have that and many more items available in our Redbubble store. Our roadmap for the year is to release a new product each month, so keep on the lookout for them!

DeviantArt Subscriptions

If you are one who likes to support artists, we have recently opened up subscription tiers on DeviantArt. These include early access to art as well as once-a-month requests. If you haven’t visited our DeviantArt yet, check us out! That’s the main place for all Thread of Souls-related art, and we occasionally host contests, a well!

Reviews

Subversion – A New TTRPG is Coming to Kickstarter

A new TTRPG that calls itself “Subversion” is coming to Kickstarter next month. And in this age of OGL fiasco’s and the tabletop community opening up to new systems and indie creators, its launch is very timely. Subversion is built off a custom d6 system, and promises a fantasy-sci-fi-grungy adventure that takes place in Neo Babylon. Players can fight against an oppressive systems run by faceless corporations and greedy authorities while balancing their core values that are at the heart of the game.

You are an envoy, using technology, magic, and direct action to serve and save your community in the cyberpunk fantasy world of Neo Babylon.

Subversion will allow players to choose from multiple lineages such as elf, dwarf, goblin, human, or yettin. In character creation, they will also get to choose from a variety of cultures, skills, values, and goals. Subversion uses a creative d6-based dice pool system. The better a player is at a skill, the more dice they get to role, but they only keep the highest three.

Players will be engaged by the Grit system, in which each character has a special reserve resource which they can muster to stand and fight when all looks grim. Alternatively, they can use their limited grit resource to perform amazing abilities or enhance their normal ones. Grit is gained and lost based on how characters interact with their values and impulses.

If you are the type of player who enjoys helping NPC’s and making a difference within the world you play in, Subversion promises themes of relationships, holding to ideals, community, direct action, and hope for the future.

Subversion is designed by Fragging Unicorns, known for Gangs of the Undercity and the Misspent Youth RPG. Subversion will launch on Kickstarter on February 21st.

roleplaying
News

Let’s talk about the OGL and how it impacts ToS

It’s been a week in the tabletop community and we’re exhausted. This impromptu Spool of Souls update is meant to clear the air on what’s going on in the world of tabletop. As our book series is based on a TTRPG, we wanted to talk about the news from WOTC, Dungeons und Dragons, and what it means for Thread of Souls and us as indie developers.

Starting off. We here at Thread of Souls and Tal & Ru Travels LLC are against everything Wizards is doing with the OGL 1.1. We fully support indie developers and love seeing everything created in the third-party space. TTRPGs are about creating stories, worlds, and characters that you love and hold dear.

The leak of the OGL 1.1 update shows it is the complete opposite of the original OGL written in 2000. That allowed anyone the right to use mechanics, monsters, and items produced by WOTC in their own games. Thus, Pathfinder was created. However, the update is worded in a way that could allow WOTC full control of fan creations for their own use. This all without paying the original creator. On top of that would, owners may be required to pay a portion of all earned revenue to Wizards of the Coast after the first $750,000. And they could changed that at any moment on a whim and leave creators 30 days to comply. An article by journalist Linda Codega broke the news. We highly recommend giving it and their other articles a read.

Reports began January fifth and haven’t really stopped since. After eight days of waiting (January 13) Wizards finally issued a statement through DND Beyond, not even through their official site. The statement was general PR response and further leaks note it was written by “executives and legal”. The official statement reads, “we wanted to ensure that the OGL is for the content creator, the homebrewer, the aspiring designer, our players, and the community—not major corporations to use for their own commercial and promotional purpose.” Which is exactly the opposite of what was stated in the leak. It goes on to mention removing the royalty structure and getting rid of the part where it was suggested the company could take anyone’s work.

All of this talk impacts everyone who uses Dungeons and Dragons. It is incredible damaging to indie developers and if pushed through prevents them from using an IP they have spent hours, months, and years learning to create content. Content that pays their bills, provides for families, and earns them a living. Indie devs create because they love doing so. Their passion has led to the release of more incredible books, creations, and systems than put out by the people who own it all.

It was reported that WOTC is looking at DND Beyond subscriptions to gage success. This has led to people cancelling their subscription to show they are against what is happening. It was only after the mass cancelations began that the official statement was posted.

The Thread of Souls book series is based on our own TTRPG system. We’ve ensured it used only our creations and content made by us. We are stopping all DMs Guild creations and have removed our previously released content.

Tal & Ru Travels LLC and Thread of Souls was created to provide entertainment, laughter, joy, dynamic characters storylines, and fun. Third-party indie devs are the backbone of the TTRPG community and make some truly fantastic stories.

The Spool of Souls: Updates & News, Thread of Souls

Thread of Souls – December 2022 News!

It’s certainly been a crazy December for us here at Thread of Souls. Among us being super ill over Thanksgiving, being laid off, and moving, we managed to get through a lot and we’re here to share it all!

Thread of Souls Book IV: Asunder

Asunder is here! The fourth book in the Thread of Souls series was a complete wonder to work on. We remember playing through it vividly in our home TTRPG game and loved bringing each and every seen to life on pages. A lot of memories were formed when playing it at the table and we can’t wait to share it with all of you!

Asunder Trailer

Dorian has been hard at work with the trailer for Asunder. Using Talia’s amazing art, the official trailer was launched on December 7. You can check it out below.

New Music

Our composer friend, Sean, continues to supply us with fantastical music for Thread of Souls. The latest tracks are titled Jade’s Theme, Into the Gloomdwell, and Fate. While we’re keeping two secret for now, Fate can be heard in the trailer. It’s simply amazing.

Thread of Souls Merchandise

You want a T-shirt or phone case? Perhaps a pillow or nifty hat? Well, we’ve got the merch for you! Check out our new line of merchandise on Redbubble.

Updated Logo

A small yet big update for us is our logo. Our logo is now black and white. For the first eight books, it will include The Spider Octology but that will change with future storylines.

Magic supplies including a leather bound book, a box full of herbs, and flowers
Bardic Inspiration, Thread of Souls

Bardic Inspiration: Sounds of a Magical Academy

You sit at a desk in a dimly lit classroom. The windows are covered by large tapestries depicting the various studies of the arcane: divination, protection, defense, potions, and the like. The smell of old tomes, incense, and ink fills the space.”

Suddenly, the tapestries snap open bringing harsh sunlight in the room. Other students shield their eyes at the change of scenery. A burst of magic erupts from the doorway and in strides the teacher. They wear a robe of pink with blue sigils and a matching pointed hat that hangs slightly askew. “Welcome to Magical Studies I, I am your professor. Turn to page 157 and we shall begin with how to summon a simple light spell.”

Magical academies, such as the Citadel in Thread of Souls, are all the rage in fantasy, right? As authors, we love sensory details but what does it sound like within an academy? Music is a great way to get ideas and inspiration. Imagine the above scene with the following tracks playing in the background.


Magical and mysterious is Eothas. It’s soft and soothing and is great for lore drops and providing details about locations, people, and items. At the Citadel, it’s a wonderful backdrop for sweeping shots detailing the school and its three spires of law, study, and research.

The Crystal’s Shimmer and the Wind’s Revelations is a mesmerizing track for showcasing wonderful magic. It’s light and full of wonder. A great backdrop for the crystalmancers of the Citadel as they learn and teach about the eight disciplines of magic.

How May I Serve You? is an eerie discordant track for untrusting moments. Magical academies are full of many interesting people and not all of them are to be trusted. Each and every person has their own agenda. The Citadel is home to powerful mages, without giving any spoilers, not all of them are as they seem.

Bonus Dragon Prince song. I See You pairs nicely with How May I Serve You?

Mages are scholarly and Cyrus, the Scholar fits nicely for a library.

Alabastra is for those moments when the students explore the restricted section. It’s way more fun to venture into an unauthorized zone. Forbidden is just an invitation for curious mages.


Learn all about the Citadel in Thread of Souls.

D&D / TTRPGs, Fantasy Topics, News, Opinion

Let’s Talk about the Dungeons & Dragons movie Prequel Books

We still haven’t watched the Dungeons & Dragons movie trailer, but are curious about it. What has us even more interested is the announcement of two prequel books ahead of the movie: The Druid’s Call and The Road to Neverwinter. Let’s talk about what we know and what we’d like to see from them.

The Books

The Road to Neverwinter is written by Jaleigh Johnson. Little is known about it but we can deduce it will take place in the city of Neverwinter, the Jewel of the North. As huge fans of the Neverwinter MMO, we’ve spent, I was going to say countless hours exploring the city, but it’s 361.5 hours, according to Steam. That’s more than 15 days.

Needless to say, we are looking forward to The Road to Neverwinter.

The Druid’s Call, from E.K. Johnston, also has a special place in our hearts for one important reason. Talia’s first tabletop character was the Jade, a main character in our fantasy octology Thread of Souls.

Tabletop Experience

The two books are exciting and they got us thinking. We’re sure they’re written like a typical story — choose a premise, characters, outline it, and write it — but we believe it be great if they were based on their own tabletop experience. Imagine if the characters in both books were played by actual people around a table like a ttrpg game.

The players all choose a character in the story and roleplay them and tell the story together. With A Druid’s Call following the main protagonist Doric, the actions and decisions her player makes shape the world and therefore the overall book.

The same be The Road to Neverwinter. While it’s unclear what the story is, the book must involve some of the characters from Honor Among Thieves. Our thoughts are on rogue Forge Fitzwilliam, as he is tied to the city.

However the books and movie are written, they’re sure to be thrilling. But as authors who turned our ongoing ttrpg campaign into fantasy books, it is definitely a fun way to write a series after playing it around a table with friends.

Character Tips, Storytelling Tips, Writing Tips

Why addressing how your characters are dressed matters

Clothing is an important factor in a story. You may not consciously think about the characters’ outfits while reading or watching, but they tell the story just the same. Shows and movies are easy-to-track outfits, while books or actual plays are more challenging. Keeping track of your character’s clothing is fun and should be part of the tale itself.

Clothing isn’t Optional

Talking about character outfits is just as important as talking about them. You don’t have to describe much or go into much detail. Something as simple as stating the character wears dark leather armor and carries a belt with multiple daggers on it, gets several points — pun intended — across.

This character relies on stealth and strikes quickly. This brings to mind they may be some sort of rogue. The dark armor suggests they prefer to stick to the shadows or be out at night.

You can use clothing to quickly describe a character without outright saying what their specialty is. Mages wear flowing robes, rangers wear leather or fur armor dyed the color of nature, and clerics or healers wear colored robes depicting their deity.

Plot, plot, plot. Location, location, location

Keep in mind the environments your characters visit. Once again, clothing description isn’t meant to take up a lot of words. You’re not in school anymore, you don’t need to hit a word count. What you need to worry about is the type of clothing. If your story takes place in a cold and snowy biome, make sure the characters wear thick outfits to keep them warm.

Vice versa, if they are at the beach for a relaxing day. Put them in clothing that says beach attire. Also, don’t forget about their weapons.

For the love of all things holy. Nothing drives us madder than when characters have their weapons with them all the time! Take them away from time to time. Give them moments to use random objects to fight with. A frying pan hits just as hard as a hammer. Another thing. Please, if they get locked in prison, have the guards take their armor and weapons. Throw in the trope of having a stealthy or rogue character thoroughly searched if you have to. It’s funny.

Major plot points require outfit changes, too. These can be anything from going from one environment to another and character growth. If a character is just starting out on their quest, their outfit should be tailored to their lifestyle. Perhaps they are a professor and only wear professional-looking attire. Then, once they get thrown into the fire as it were, they come out changed. No longer are they that clean professional instructor, but an adventurer who has seen some shit. Their new clothes should reflect this. Now, they wear business attire but it’s ripped or bedazzled with color.


Keep clothing in mind when you write. Outfits make great characters and really help describe your characters even more.

Bardic Inspiration, Lore, Thread of Souls

Bardic Inspiration: Sounds of Lady Raven

Death, healing, and natural order. The dogma of Lady Raven, Goddess of Death in Thread of Souls. She is featured heavily in the Spider Octology, our eight-book fantasy series, and is one of the many included Protector gods in our world.

Often depicted as a dark hooded and winged figure. She guards those that pass on and is actively opposed to necromancy, murder, and the perversion of death. Her Deathwalkers are an order of warriors that fight against the necromantic arts.

This Bardic Inspiration focuses on her. We chose music tracks that invoke a sense of mystery, darkness, the unknown, and themes of life and death.

The Sea of Ghosts

As the Goddess of Death, she ferries souls after they pass. Souls that do not cling to any god are welcome to stay with her in her realm of the Sable Mausoleum. Sea of Ghosts is a reverential track that brings to mind lingering souls, whether trapped or free to explore.

Reverie of the Netchimen

A lighter more free-feeling track perfect for a cleric or worshipper of Lady Raven. The cycle of life and death is one everyone experiences and this is a great fit for exploring the traversal between one and the other.

Mists of Morthal

Mists of Morthal plays when visiting sacred or hallowed ground related to Lady Raven. Whether it’s a temple devoted to her or a cemetery honoring the dead. It ebbs and flows between dark and moody to harmonious and soothing.

A Cold Wind Blows from Atmora

Soothing strings and a choir bring to mind peaceful moments. Life and death can bring peace and while having the title of Goddess of Death sounds sinister, it’s one of respect and hope. She doesn’t seek to reap souls, but rather help them find solace in the afterlife.


You’d think we have a massive crush on Elder Scrolls Online, and you’d be right. Its soundtrack is vast and these are just a few examples of songs fit for Lady Raven, Goddess of Death.

Here is our Lady Raven playlist you can use for your game.