ttrpg boss fights
TTRPGs

How to Build Great TTRPG Boss Fights: Minions

This is the first in a series of posts on designing dynamic and unique TTRPG boss fights for your campaigns.


Opening up this new series exploring how to design effective boss battles, we will talk about adding “minions” to the fight. No, not the little yellow guys or the fish from Megamind. We’re referring to allies that support the main boss. Here are some examples:

  • An army captain supported by foot soldiers.
  • A giant spider supported by offspring.
  • A dragon supported by elemental worshippers.

Minions can be the defining factor in how engaging and challenging TTRPG boss fights are. They give your players something else to have to worry about and focus on. They also help to flesh out the world and cement that your villain isn’t alone. Here are some of the reasons minions will help your TTRPG battles feel more epic:

ttrpg boss fights

  • Quick Rewards: It can take many turns for your party to take down the big boss. Being able to also defeat weaker enemies in the meantime keeps morale up.
  • Added Challenge: Depending on how many minions you add and how powerful they are, you can increase the difficulty of the fight.
  • More Dynamic Rounds: Let’s face it, it isn’t really fun to have all the heroes take a turn before your villain gets to, even if they get legendary actions. Minions add in more bad guy turns to keep up the intensity for everyone involved.
  • Prolonging the Fight: No one wants their villain to go down in one round. But if you have a very strong party that unleashes all their most powerful attacks in the first round, that is a possibility. Minions prolong the fight by adding in more targets and more overall HP.

If you want to add minions into your fight, consider who would support your villain. These could be fanatic supporters, simple servants following orders, or even monsters with little intelligence other than to kill.

Have fun in those fights! And stay tuned for more in this series.


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